Start: go to the homepage U+1F300 bis U+1F5FF Miscellaneous Symbols and Pictographs
Zeichen für U+1F3D0
Quelle: Noto Emoji

U+1F3D0 Volleyball

U+1F3D0 wurde in Version 8.0 in 2015 zu Unicode hinzugefügt. Er gehört zum Block U+1F300 bis U+1F5FF Miscellaneous Symbols and Pictographs in der U+10000 bis U+1FFFF Supplementary Multilingual Plane.

Dieses Zeichen ist ein Other Symbol und wird allgemein verwendet, das heißt, in keiner speziellen Schrift.

Das Zeichen ist keine Zusammensetzung. Seine Weite in ostasiatischen Texten ist weite. In bidirektionalem Text handelt es als Other Neutral. Bei einem Richtungswechsel wird es nicht gespiegelt. U+1F3D0 bietet eine Zeilenumbruch-Gelegenheit an seiner Position, außer in einigen numerischen Kontexten.

Das CLDR-Projekt bezeichnet dieses Zeichen mit „Volleyball“ für die Verwendung in Screenreader-Software. Es weist zusätzliche Namen zu, z.B. für die Suche in Emoji-Auswahlboxen: Ball, Sport.

Dieses Schriftzeichen ist als Emoji ausgezeichnet. Es wird als buntes Emoji auf unterstützenden Plattformen angezeigt. Um es auf schwarz-weiße Ansicht zu reduzieren, kannst du es mit Zeichen für U+FE0E Variation Selector-15 kombinieren: 🏐︎ Siehe Emojipedia für weitere Details zu den Emoji-Eigenschaften dieses Zeichens.

Die Wikipedia hat die folgende Information zu diesem Codepunkt:

Volleyball is a team sport in which two teams of six players are separated by a net. Each team tries to score points by grounding a ball on the other team's court under organized rules. It has been a part of the official program of the Summer Olympic Games since Tokyo 1964. Beach volleyball was introduced to the program at the Atlanta 1996 Summer Olympics. The adapted version of volleyball at the Summer Paralympic Games is sitting volleyball.

The complete set of rules is extensive, but play essentially proceeds as follows: a player on one of the teams begins a 'rally' by serving the ball (tossing or releasing it and then hitting it with a hand or arm), from behind the back boundary line of the court, over the net, and into the receiving team's court. The receiving team must not let the ball be grounded within their court. The team may touch the ball up to three times to return the ball to the other side of the court, but individual players may not touch the ball twice consecutively. Typically, the first two touches are used to set up for an attack. An attack is an attempt to direct the ball back over the net in such a way that the team receiving the ball is unable to pass the ball and continue the rally, thus, losing the point. The team that wins the rally is awarded a point and serves the ball to start the next rally. A few of the most common faults include:

  • causing the ball to touch the ground or floor outside the opponents' court or without first passing over the net;
  • catching and throwing the ball;
  • double hit: two consecutive contacts with the ball made by the same player;
  • four consecutive contacts with the ball made by the same team;
  • net foul: touching the net during play;
  • foot fault: the foot crosses over the boundary line when serving or under the net when a front row player is trying to keep the ball in play.

The ball is usually played with the hands or arms, but players can legally strike or push (short contact) the ball with any part of the body.

A number of consistent techniques have evolved in volleyball, including spiking and blocking (because those plays are made above the top of the net, the vertical jump is an athletic skill emphasized in the sport) as well as passing, setting, and specialized player positions. Offensive and defensive structures are also key plays.

Darstellungen

System Darstellung
Nr. 127952
UTF-8 F0 9F 8F 90
UTF-16 D8 3C DF D0
UTF-32 00 01 F3 D0
URL-kodiert %F0%9F%8F%90
HTML hex reference 🏐
Falsches windows-1252-Mojibake 🏐
Kodierung: GB18030 (Hex-Bytes) 94 39 C4 36

Anderswo

Vollständiger Eintrag

Eigenschaft Wert
Alter (age) 8.0 (2015)
Unicode-Name (na) VOLLEYBALL
Unicode-1-Name (na1)
Block (blk) Miscellaneous Symbols and Arrows
Allgemeine Kategorie (gc) Other Symbol
Schrift (sc) Common
Bidirectional Category (bc) Other Neutral
Combining Class (ccc) Not Reordered
Dekompositionstyp (dt) none
Decomposition Mapping (dm) Zeichen für U+1F3D0 Volleyball
Kleinbuchstabe (Lower)
Simple Lowercase Mapping (slc) Zeichen für U+1F3D0 Volleyball
Lowercase Mapping (lc) Zeichen für U+1F3D0 Volleyball
Großbuchstabe (Upper)
Simple Uppercase Mapping (suc) Zeichen für U+1F3D0 Volleyball
Uppercase Mapping (uc) Zeichen für U+1F3D0 Volleyball
Simple Titlecase Mapping (stc) Zeichen für U+1F3D0 Volleyball
Titlecase Mapping (tc) Zeichen für U+1F3D0 Volleyball
Case Folding (cf) Zeichen für U+1F3D0 Volleyball
ASCII Hex Digit (AHex)
Alphabetic (Alpha)
Bidi-Kontrollzeichen (Bidi_C)
Bidi Mirrored (Bidi_M)
Composition Exclusion (CE)
Case Ignorable (CI)
Changes When Casefolded (CWCF)
Changes When Casemapped (CWCM)
Changes When NFKC Casefolded (CWKCF)
Changes When Lowercased (CWL)
Changes When Titlecased (CWT)
Changes When Uppercased (CWU)
Cased (Cased)
Full Composition Exclusion (Comp_Ex)
Default Ignorable Code Point (DI)
Dash (Dash)
Veraltet (Dep)
Diakritisch (Dia)
Emoji Modifier Base (EBase)
Emoji Component (EComp)
Emoji Modifier (EMod)
Emoji-Darstellung (EPres)
Emoji (Emoji)
Extender (Ext)
Extended Pictographic (ExtPict)
FC NFKC Closure (FC_NFKC) Zeichen für U+1F3D0 Volleyball
Grapheme Cluster Break (GCB) Egal
Grapheme Base (Gr_Base)
Grapheme Extend (Gr_Ext)
Grapheme Link (Gr_Link)
Hex Digit (Hex)
Hyphen (Hyphen)
ID Continue (IDC)
ID-Start (IDS)
IDS Binary Operator (IDSB)
IDS Trinary Operator and (IDST)
IDSU (IDSU) 0
ID_Compat_Math_Continue (ID_Compat_Math_Continue) 0
ID_Compat_Math_Start (ID_Compat_Math_Start) 0
Ideogramm (Ideo)
InCB (InCB) None
Indic Mantra Category (InMC)
Indic Positional Category (InPC) NA
Indic Syllabic Category (InSC) Other
Jamo Short Name (JSN)
Verbindungskontrollzeichen (Join_C)
Logische Reihenfolgenausnahme (LOE)
Modifier Combining Mark (MCM)
Math (Math)
Nicht-Zeichen-Codepunkt (NChar)
NFC Quick Check (NFC_QC) Ja
NFD Quick Check (NFD_QC) Ja
NFKC Casefold (NFKC_CF) Zeichen für U+1F3D0 Volleyball
NFKC Quick Check (NFKC_QC) Ja
NFKC_SCF (NFKC_SCF) Zeichen für U+1F3D0 Volleyball
NFKD Quick Check (NFKD_QC) Ja
Other Alphabetic (OAlpha)
Other Default Ignorable Code Point (ODI)
Other Grapheme Extend (OGr_Ext)
Other ID Continue (OIDC)
Other ID Start (OIDS)
Other Lowercase (OLower)
Other Math (OMath)
Other Uppercase (OUpper)
Prepended Concatenation Mark (PCM)
Pattern Syntax (Pat_Syn)
Pattern White Space (Pat_WS)
Quotation Mark (QMark)
Regional Indicator (RI)
Radical (Radical)
Sentence Break (SB) Andere
Soft Dotted (SD)
Sentence Terminal (STerm)
Terminal Punctuation (Term)
Unified Ideograph (UIdeo)
Variation Selector (VS)
Word Break (WB) Andere
White Space (WSpace)
XID Continue (XIDC)
XID-Start (XIDS)
Expands On NFC (XO_NFC)
Expands On NFD (XO_NFD)
Expands On NFKC (XO_NFKC)
Expands On NFKD (XO_NFKD)
Bidi Paired Bracket (bpb) Zeichen für U+1F3D0 Volleyball
Bidi Paired Bracket Type (bpt) None
Ostasiatische Weite (ea) weite
Hangul Syllable Type (hst) Nicht anwendbar
ISO 10646 Comment (isc)
Joining Group (jg) No_Joining_Group
Joining Type (jt) Non Joining
Line Break (lb) Ideogramm
Numerischer Typ (nt) none
Numerischer Wert (nv) keine Nummer
Simple Case Folding (scf) Zeichen für U+1F3D0 Volleyball
Schrifterweiterung (scx)
Vertical Orientation (vo) U